In a game packed with infinite possibilities, what are GMs to do when their players choose what they have not prepared?
As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task.
The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur.
Perhaps more useful than its
Product details
Publisher : Media Lab Books; Illustrated edition (Sept. 15 2020)
Language : English
Hardcover : 256 pages
ISBN-10 : 1948174375
ISBN-13 : 978-1948174374
Item weight : 1.05 kg
Dimensions : 22.35 x 1.78 x 28.58 cm
Best Sellers Rank: #44,188 in Books (See Top 100 in Books)
#47 in Games Reference (Books)
#170 in Role Playing & Fantasy Games (Books)
Customer Reviews: 4.7
5,141 ratings
When you purchase through links on our site, we may earn an affiliate commission at no cost to you.